KeyShot also improves Light Gizmo and Light Manager usage by introducing the ability to sync changes and undo changes using Ctrl-Z (Windows)/command-Z (Mac) or via the Edit, Undo menu.Īdjust the date, start, and end time or apply individual keyframes for precise control. USD import has also been added to the Import options for KeyShot to allow you to advance the appearance of their model then export it to multiple AR platforms.įor the Light Manager, KeyShot introduces the ability to select and control multiple lights simultaneously, making proportional adjustments to the entirety of a scene’s lighting or select lighting, fast and efficient. Baking and UV Unwrapping can now also be canceled. KeyShot introduces the ability to export a KeyShot file into separate USDz and GLB files as part of one export process that performs the Baking and UV unwrapping together, allowing easy creation of files that work for both Apple iOS (USDz) devices and Android/Web (glTF/GLB). Collision Detection may also be used separately as an easy way to align objects while keeping them aware and separate from other objects in the scene. Included in the new Move Tool, Collision Detection and Settle is useful for scene setup when objects need a more realistic arrangement on the ground or amongst other objects. KeyShot includes basic Collision Detection of objects, along with the ability to Settle items on other objects and the ground. Applications include automating render output, speeding up the generation of product variations, and more.Īnd much more including environment light animation, deformable animation import, skin tones, updated importers, GPU cutaway material, and glTF/USDz enhancements. KeyShot Web Viewer is highly optimised to provide the most realistic visuals available and smoothest interaction possible for viewing 3D.Īutomate various KeyShot workflows via the KeyShot Scripting Console (with a user interface) or through Headless Scripting Mode (without a user interface). Upload scenes to KeyShot Cloud, and share interactive scenes with others across browser, desktop, and mobile devices with a single link. Simulations may be applied to individual or multiple Model Sets, objects, or groups of objects and simulated as parts or an entire group. Control gravity, friction, bounciness, and more with this tool that introduces fully simulated animations along with more accuracy in scattering objects. Record the physics of an object and apply it as a keyframe animation. Material Management & Colour, Material, and Finish (CMF) OutputĮliminate the manual process of aligning rendered output to its corresponding materials, allowing you to define custom schema, utilise Material Library metadata, and easily generate ready-made “tech packs” for design review. Add wear marks, create unique surface weathering, or layer effects to create more realistic surface patinas to any surface within your scene. Esko Studio users can now enjoy enhanced renderings, including scientifically accurate material and environment presets, advanced material editing, and animation for the most accurate product, sales, and marketing visuals.Explore detail and further customise your product’s material and finish by painting or stamping directly on the surface of your model. “KeyShot creates fast, accurate and amazing visuals in a real-time workflow, reducing design and approval time. “We are very excited about this partnership with Esko,” states Thomas Teger, Vice President Products & Strategy at Luxion. Together, Studio and KeyShot will save both time and money as realistic pack shots can be created before the packaging is produced, eliminating the need for expensive photo shoots of the final printed packaging.” Wim Fransen, Director Interactive Application Software at Esko, says: “With this integration, Studio customers will enjoy an easy-to-use workflow for creating photo-realistic pack shots. KeyShot provides drag-and-drop material, environment and lighting capabilities in a real-time interface to create high-quality visuals extremely fast for throughout the package development process. Studio includes patented print modeling technology directly within Adobe Illustrator, making it easy to quickly decide on any number of print and finishing effects and packaging specific substrates. This solution provides the best of both worlds for Brand Owners and Pre-Media: print modeling plus realistic, high-resolution rendering, in a short amount of time.Īll print modeling is done by Studio, while KeyShot handles non-printable materials and final renderings. Thanks to the integration with KeyShot, Esko Studio improves the appearance of physical goods such as plastics, liquids, metals and glass for realistic pack shots. Esko has announced today that its Studio software will include integration with the 3D real-time rendering application KeyShot from Luxion.
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